Jump to content


Field Officer
  • Content Count

  • Joined

  • Last visited

Community Reputation

436 Excellent

About Nata

  • Rank
    [FO] Nata

Recent Profile Visitors

19,152 profile views
  1. What is harder to catch the faster you run?

  2. Task force, the next promotion for Special Agents/Crew members, is available to specific characters. This is a quick guide detailing the process of how to obtain this promotion. First and foremost, in order to be able to receive this quest, you'll need to be level 83 and have <Dream World: Dance Theater> unlocked. This is an Epic Quest that can be accepted from <Dr. Jung> in <Dimension Ops Center>. After all the aforementioned steps are completed, and if the promotion is available for your character, you'll be able to accept the quest from <Opera D> in <Dream World: Dance Theater>. Similar to the Special Agent quest lines, this quest beings with dungeons that are accessible in party play, however it the majority of the quest will take place in dungeons that must be tackled solo, so remember to be prepared in advance. In order, here at the dungeons and mats you will need to obtain in order. Clear <Connected to the stage of memory> once. The main dungeon housed in <Dream World: Dance Theater> Clear [Solo] <Stage connecting the ties> once. A secondary dungeon, like in special agent, is only accessible to those in the proper part of their promotion quest. Collect 10 Tie Fragments. These are awarded 2 per run at from [Solo] <Stage connecting the ties> this dungeon has an entry limit of one per day. As well as Gather: Sticky Residue x200 Chromatic Phase Essence x200 Amplified Dimensional Essence x400 Alien Pressure Valve x500 Synchronization Gene x500 Dimension Core x500 After completing the final step talk <Opera D> at <Dream World: Dance Theater> and claim your promotion!
  3. PNA Level Cap is 70
    Experience for PNA is static, meaning it is not affected by Additional EXP % from any source.

    Disaster Recovery Center

    Epilogue Dungeons ( Easy ): 48,291 PNA exp
    Epilogue Dungeons ( Normal ): 55,749 PNA exp
    Epilogue Dungeons ( Hard ): 69,415 PNA exp
    Epilogue Dungeons ( V.Hard ): 89,951 PNA exp

    Plane Gate

    Red & Blue Gates


    Plane Gate Step 1 Sides: 127,436 PNA exp
    Plane Gate Step 2 Sides: 136,751 PNA exp
    Plane Gate Step 3 Sides: 142,463 PNA exp
    Plane Gate Step 4 Sides: 157,889 PNA exp
    Plane Gate Step 5 Sides: 173,679 PNA exp


    Plane Gate Step 1 Bosses: 146,553 PNA exp
    Plane Gate Step 2 Bosses: 157,264 PNA exp
    Plane Gate Step 3 Bosses: 163,833 PNA exp
    Plane Gate Step 4 Bosses: 181,572 PNA exp
    Plane Gate Step 5 Bosses: 199,730 PNA exp

    Stage Singularity

    Stage Singularity Blue Invader & Red Legion Armies ( Easy ): 136,528 PNA exp
    Stage Singularity Blue Invader & Red Legion Armies ( Normal ): 147,384 PNA exp
    Stage Singularity Blue Invader & Red Legion Armies ( Hard ): 158,554 PNA exp
    Stage Singularity Blue Invader & Red Legion Armies ( V.Hard ): 170,038 PNA exp

    Stage Singularity Bytess & Mephisto ( Easy ): 196,600 PNA exp
    Stage Singularity Bytess & Mephisto ( Normal ): 209,061 PNA exp
    Stage Singularity Bytess & Mephisto ( Hard ): 226,364 PNA exp
    Stage Singularity Bytess & Mephisto ( V.Hard ): 247,599 PNA exp


    Bytess & Mephisto ( Hard & V.Hard, PGs Lv73 & Lv75 ): : 219,703 PNA exp


    Intelligence Development Lab & Body Reinforcement Lab ( Basic Course ): 199,730 PNA exp

    Intelligence Development Lab & Body Reinforcement Lab ( Intermediate Course ): 219,703 PNA exp

    Gremory's Main Laboratory: 247,599 PNA exp

    Tiamat Room Dimension
    Tiamat Side A & B: 157,890 PNA exp
    Tiamat Abyss ( Hard & V.Hard ): 219,703 PNA exp

  4. Misteltein's SA Story, Translated from ID with creative editing by me


    "I... will fight... better than before...
    ...Then one day...
    ...I will... know for sure who I really am..."

    Misteltein, the youngest Closers Agent in UNION's vast history, came from UNION's Germany branch of research and development institute. There's wasn't much to know about Misteltein, in fact, even Misteltein himself didn't quite know who he himself was. The earliest thing he could remember was that as far back as he could remember he was raised by scientists at the institute of UNION's Germany branch until he was eventually dispatched to New Seoul and joined the Black Lambs team.

    After joining the Black Lambs team, Misteltein continued his training as a Dimensional Monster hunter using a unique lance that was developed especially for him. One day, Misteltein received a news that he was offered an opportunity to participate in the 3rd Promotion Exam from UNION, but Deputy Director Serra rejected the offer, suspecting a hidden motive from UNION. She followed up by telling Misteltein he was forbidden to participate in the exam under any circumstance. That meant nothing to Misteltein when Celine came to him and told him that there was a Closers Agent's soul that got trapped in the Advancement Training Program developed by her. Misteltein, upon hearing this, immediately went to the Tiamat Dimension Room casting Serra's prohibition to the wind.

    When he arrived at Tiamat Dimension Room, Misteltein immediately volunteered to enter the Advancement Training Program and look for the trapped Closer's soul in virtual reality. Misteltein felt that burning in his heart to help, as someone whom understood the feeling of loneliness that the Closer trapped the virtual reality was sure to be feeling. Misteltein recalled this feeling was similar to that isolation he felt when he was in Germany. After scouting the area, Misteltein met Mephisto who was the one that captured the said Closer's soul.

    Mephisto immediately felt something unique within Misteltein and gave him an offer. Mephisto will reveal to him the secrets of who he is and in exchange the soul he'd captured was his to take. Given said offer, Misteltein's stance to protect truth and help anyone in need faltered, feeling his own desire to know plague his judgement.

    Celine could feel the echo of Misteltein's inner worries. Hearing them, she did her utmost to comfort him. She reminded him that he didn't need to think about the past, about who he "truly" was. The thing that he should focus on instead is to try to be who he'd made himself into for today, because that was the self that would determine his future, not whomever he was in the past. Celine's comforting words finally made Misteltein realize what he needed to do and pushed him to continue his task to save the captured soul, now with the help of Serra; who had decided to assist with the help of some other Closers Agents that lent their powers to him after drinking a special medicine.

    After a series of battles with Mephisto, the captured soul was finally freed and Misteltein reported everything to Serra. In the beginning Serra was quite angry with Misteltein, given he'd violated her explicit instructions, but due to his persistence with saving the captured soul, and since Misteltein has technically finished the UNION's 3rd Grade Promotion Exam, Deputy Director Serra decided to promote Misteltein as the fifth Special Agent and tasked him to work even harder than before.

  5. Blue Strains ( Gene Factor ) Attack Physical Attack or Physical Attack ( Rate ), whichever gives you more raw. Won't always be consistent. Defense HP ( Rate ) Assist Movement Speed Yellow Strains ( Combine Factor ) Attack Physical/Magical Penetration Defense Physical DMG Reduction & Magical DMG Reduction one of each. Helps reduce the damage done to you by the Hollow Booster when or if you eventually get it. Assist Cooldown Decrease or DMG during Phase Power Release. Cooldown if you need it but DMG during Phase Power Release is the more " offensive " choice, but not by much. Purple Strains ( Mutated Factor ) Attack Aerial Critical DMG or Back Critical DMG, really doesn't matter which one or if you mix since the values are entirely the same. Defense Physical DMG Reduction & Magical DMG Reduction one of each. Helps reduce the damage done to you by the Hollow Booster when or if you eventually get it. Assist Cooldown Decrease or DMG during Phase Power Release. Cooldown if you need it but DMG during Phase Power Release is the more " offensive " choice, but not by much. Gremory PNA Names are missing for these, so I'll post their icons and say what they give. Raw DMG Aerial Crit DMG Back Crit DMG
  6. Nata

    Seha Story Translations

    Souvenirs of Closers - New Closers Souvenir Collection Serra: Oh, actually, can you hold on just a second. I nearly forgot. Union gives out special souvenirs to new Agents. The souvenir addressed to you arrived before you did. It was left with Commander Jane. Make sure to go and get your souvenir from Jane, okay? Jane: Huuuh? Did you forget something Seha? Seha: Serra told me that Union sent a souvenir for me and that you had it. I'd like to take it. Do you know what kind of souvenir is it? I hope it's a video game... Jane: Huh? Souvenir? Jane: Oh, right! Right! I just remembered! Souvenir, right! But you'll need to listen to my explanation first! Jane: These are the documents for how to get your souvenirs... Eh? Ugh. Why is it wet? Seha: ...Jane. You realize that's a drool stain? But more importantly, why is it there? Jane: Oh! Hahaha! Actually, during break I used the document as a pillow. Then.... heeeh... Jane: Oh, but don't worry! I can remember the details no problem! So I'll personally recap the souvenir's description for you! The souvenir is in a small box that's inside an even smaller box and in that small box there's an even more smaller box. You'll have to improve your abilities to be able to open the box and after you open it, you'll get another box! This is an incentive for you to try and get stronger... You get what I'm saying, right? Seha: Uh, kinda? Jane: 'Uh?' I don't know about that... Jane: Anyway, here's the souvenir. Take it. Though... even I don't know how well it'll help. Jane: Congrats on becoming a Closers Agent, Seha! We'll meet again!
  7. Nata

    Camilla Booster

    Yes, drops from Training Program: Munition Factory if you need help finding which dungeon I mean, check here.
  8. Nata

    Seha Story Translations

    EP01. First Mission - First Call Up
  9. This will be a thread of all translations pertaining to Lee Seha done by me. Tutorial
  10. Pet Tutorial Quest for Nata, Translated from ID with creative editing by me

    Growth of a Pet
    Secondary Growth Experiment

    Trainer: Communication received. Seems there's a new order for you.
    Trainer: Look around, there should be woman nearby. Julia.
    Trainer: Vultures have ordered you to assist in her newest technological experiment.
    Trainer: Tch, this looks like a waste of time but...
    Trainer: It's hard for to refuse, since it's a request from UNION themselves.
    Trainer: It'll be troublesome if you're gone long, so hurry and finish this task.
    That's an order.

    Julia: You're the Crew that Vultures picked.
    Julia: It's nice to meet you. I'm from the UNION technology division who're assisting the Closers.
    My name is Julia.
    Julia: Due to UNION and Vultures' cooperation in technology, I will be taking the head of your team's technical assistance in the future.
    Nata: What a long-winded introduction.
    Are you going to tell me what's the problem or not?
    Julia: The straightforward type, I see. Very well.
    Are you bychance... interested in pets?
    Nata: Pets? You mean like those animals who eat grass?
    I don't have time for that. I'm busy.
    Julia: ...The UNION technology division assists Closers by developing new robots.
    Julia: These robots are special though, since they have the ability to grow.
    I think it's more attractive to think of them as a form of pet.
    Julia: So, after they've successfully been developed, they're called a [Pet].
    There are many types of [Pet] that we're currently developing.
    Julia: At the institute, it began with making an [Egg] sphere, then the [Egg] will be dipped in a [Fluid], afterwards it will grow into an [Adult]!
    Julia: Its growth is based on the nano machines that's integrated with AI. Because of this, it's also capable of expressing its feelings to its owner.
    Julia: A fully grown [Pet] is capable of supporting its owner in battle. Of course that's just one theory.
    Julia: The problem is... the growth experience. Once they've reached adulthood they cease to grow.
    Julia: Vultures is interested in this technology.
    As such, I want your cooperation.
    Julia: The growth is programmed based on phase wave from its master. This means it can't grow unless it's being using through your phase.
    Julia: So I want your cooperation.
    I'll give you a [Pet] [Egg] prototype.
    Nata: An egg? To be eaten?
    Julia: To-to be eaten? This Egg is the product of countless hours of development...
    with that said, there's a lot of nano machines in it. If you want to live a lengthy life it probably wouldn't be best.
    Nata: Huh. Useless.
    Julia: Like I said, Vultures are personally invested in this experiment. I hope you will take it seriously.
    I'm serious. If you eat that egg... you're going to regret it..

  11. Here to stay via the CODE: Fusion.
  12. So you finally rooted yourself into CODE: Closers & you're seeking a few companions for the journey, then Circles are what you're looking to join next. Circles are the equivalent of guilds you'll find in other MMOs. While offering their own chat it also offers a plethora of other benefits. For starters, upon reaching level 5 you're then able to place mascots in your circle awarding you various stat benefits. These mascots cost Bits & only the Circle Leader or Vices may purchase or set them. Before moving forward, let's quickly touch up on the differences between Circle Leader & other roles of the Circle. Circle Leaders can: Edit Information, Add Members, Kick Members, Manage Circle Settings, Accept Join Requests, Turn Guild to Public or Private, Distribute Circle Rep Points, Refresh Guild Missions, Disband Circle, Change Leader. Vices can: Edit Information, Add Members, Kick Members, Manage Circle Settings, Accept Join Requests, Turn Guild to Public or Private, Distribute Circle Rep Points, Refresh Guild Missions. Any other role has no power over the other. Let's go over some new features. Firstly, regarding joining a circle, now you're free to search for a circle! simply click the magnifying glass to open the directory. Once here, you'll be able to search either by name or by a statistic of your choice. Click on the yellow I icon to check what buffs the guild has, as well as their welcome message for any important information they might have there. You can now instantly complete the buff time by donating any amount equal to or above 100,000 credits to your circle. Circle missions! Complete missions either by yourself or with fellow circle members in order to earn various goodies & raise your circle reputation! The materials & rep points are only awarded once the mission has been completed, I.E 0/12 -> 12/12 = Get reward, however Circle Activity Points will be awarded for every single participation in the given dungeon. ( Daily Cap of 100 ). Completing weekly missions will award you materials & Circle Activity Points. As the name suggests, these are rotated weekly. Completing daily missions will award your circle Circle Reputation Points & yourself Circle Activity Points. These are rotated daily, and can be reopened a certain number of times for credits. Circle Reputation points can be spent on the final menu, ranking up areas to make playing in said areas more profitable, from additional item drop rate to additional stats for participating in dungeons of the area. The amount of points to level up an area is directly correlative with the number of dungeons in the area. " You'll work hard for me... won't you? " Han Hwisung has opened his own shop in your Circle! Place him in your circle to purchase all sorts of goodies from him! First two items on display or the Circle Emotes you've come to know & love! Now they can be purchased & used outside of the circle base! To purchase them, you'll need to utilize the aforementioned Circle Mission system to earch Circle Activity points. The second items on his menu are titles, one of them being a stat title while the latter is a cosmetic one. & of course the last thing he's selling is cookies, fresh baked with the blood, sweat, and tears of Naddic employees! These salty creations heal your HP/MP for 15%. Really not worth buying, just an fyi.
  13. Nata

    about PNA

    Known bug, avoid PNA for the time being.
  • Create New...