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  1. This looks to be a Xigncode error. Check what programs are running and close anything that isn't necessary as there might be something Xigncode doesn't like.
  2. I wouldn't really measure anything using that as multiple things can cause inaccuracies with that specific number. However, this can be down to many different factors down to the core of the games design. Particle effects and such are usually GPU heavy so in terms of numbers this shouldn't really effect the CPU number too much. (Skill effects) One thing that could be a factor is loading of models and textures as IO (input/output) operations can be quite taxing. Due to all the players using different costumes in the hub and what the above mentioned about different pets all these have to be loaded into memory. Where as in a dungeon you might have say 20 monsters, but in terms of unique monsters there might only be 2-3 which would be cached into memory and just reused rather than reading the model file 10-20 times over. Also a general rule of thumb in games is that player related models such as costumes tend to have more detail there for having bigger model files than a simple monster would. Bosses can usually be an exception to this rule but in most cases a player would take longer to load and more GPU power to render than a mob in a dungeon. So I wouldn't really worry about it too much nore would I say its poorly designed or a game issue as its conditional. You might find some dungeons more taxing than others too.
  3. These costumes are a lot of work to add into the game and make them functional in all aspects. Where as adding say the new band costume was 5 - 6 files which some can be done by tools I've created these other costumes require 20+ files and a boat load of extra testing. That being said I cannot give an ETA but it likely wont be the next patch. However, things could change depending on time and such. Correct me if I'm wrong but isn't Naddic still actively working on new gears. I don't really think we'd want to be stepping on their toes as it can make future updates redundant if we released a gear that was better than what's coming next. So not saying never but it's something that at the current moment I don't think we'd be stepping into for the time being.
  4. Would be pretty pointless though to bring out a new content but people who have been grinding dailys for the past few months don't even really need to enter. I agree old materials should have some sort of burner use but new content should have lots of new stuff to work for that everyone starts on an even footing for. Otherwise you just end up with some content that some people don't even touch or barely touch and its just a waste of time for everyone involved in creating it right?
  5. Sorry for the late response! We will be looking into doing this as I know the cause and I know how to fix this. However, this will be a large update so it may not be implemented until our next major content update as those tend to be on the larger side anyway.
  6. Anyone still having issues make sure you have tried the following instructions. ~~ Option 1 Delete the XIGNCODE Folder. Open the patcher and press diagnose. ~~ Option 2 Delete XIGNCODE Folder and CW.EXE Open the patcher and press diagnose. ~~ Option 3 Go to the following thread and look for the XIGNCODE help information ~~ Final Option Reinstall the game. Public Notice~ Please do not install other peoples XIGNCODE Folders as you just don't know what's been done to them nore do you know where they came from originally. I know some people have found some mild success in speeding up the Xigncode Process or be able to bypass the errors but is it really worth the risk? Someone could have put something malicious in those files you just don't know. We do not recommend anyone downloading any XIGNCODE folder unless its one of our staff members giving you the download. We will be removing any download links from Discord/Forums for XIGNCODE and anyone asking for someone else to upload. If you want a clean version Diagnose or Reinstall the Client.
  7. I would try revert your system back and seeing if it changes anything. This should not have affected Xigncode. Just remember that Xigncode is an Anti-Cheat software so if you're using some form of VPN along side changing the region or you used some sort of software this might also be triggering the issue.
  8. Yes Xigncode updates itself everytime it opens. It works the same way Anti-Virus software works in which every time you turn it on it will check for updated definitions of what programs are to be considered Malicious. The speed will depend on your connection and location to the server aswell as the routing. Gitae will look for something to help speed it up but chances are thats the best we're going to get. However, we are trying our best looking into these crashes. Once we have more news on a possible ETA we will update you guys if not release a fix the moment we can. All we can ask for is patience on this matter.
  9. Try delete the following: XIGNCODE Folder CW.exe Then try diagnose the client before playing.
  10. That's just down to the file name being .CODE not .EXE, kinda think its a dumb move by NVIDIA cause I know atleast 4 games off the top of my head that don't name their exe .EXE by default.
  11. Thank you for sharing your fix, It's appreciated. Not really sure how you can be running the game at anything less than 2GB of ram considering the whole reason KR has swapped to a 64 bit client is because of the game using too much ram and even though the application is large-address aware doesn't make it invincible to the OS telling it "no you cannot allocate more memory". I also don't really see how it suddenly would double. The actual executable CW.CODE that you keep highlighting is no different to CW.EXE from before the fix, it's the exact same application... It just needs some an additional help to fix any Xigncode problems that the patcher cannot do by itself. I will speak to Gitae and see if he knows why it might have increased. However, if it has increase it for sure hasn't increased by a whole GB of ram thats for sure.
  12. I'm not sure why you suddenly have new options nore why you're having frame issues when the patch had no impact on the game client in anyway and only effected Xigncode to fix it. A couple things to try (Best to try them in order): Diagnose, make sure nothing fails while diagnosing the client maybe try running the patcher as admin to see if that improves the diagnose process. First thing to check, make sure your graphics card software is not applying any properties to the game and try disabling any overlay software like Discord. Try add the entire folder to your Anti-Virus exceptions (Whether you have disabled it or not) and then try diagnose again. Try delete CW.exe and then once again diagnose before playing. Failing all the above maybe try reinstall the game.
  13. Try patching your client it should be ok now. Let us know if its still having issues.
  14. Soma

    Divine Battle

    When we discussed the rewards with the team everyone said to keep the default rewards and nothing needed to be changed from what was present on KR/CHN so there was no rush on this part. We will take this feedback into the next DB but remember it's not really an event and the plan was to rotate through them all each month and not just have them every now and then. However, due to the setback with the last DB we will be addressing the issues before releasing it again. We believe the issue may have been caused by DST but we're not sure until we've finished internal testing.
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