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Nett

Tina's Guide

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Image result for Closers Tina pet

(Thanks to Nata for not caring if I use his guide setup for my guide and also thanks to Ykhar for also not caring if I used some of the stuff from the old guide as well)

About Tina.
Tina is a long range combat robot, capable of creating phase power. She was Trainer's apprentice during the first Dimensional War. Tina can use various types of weapons like Snipers, Rifles, Rocket Launchers and other types of Guns.

「 Tina's Skills and Passives」

 TINA'S TEAMWORK BUFF INCREASES PHY/MAG CRIT DAMAGE.

Tina's First Passive "Imaginary Space"

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Tina freely controls imaginary space with her own phase power. It allows her to store and summon weapons in battle. All judgement attacks are changed to chase damage, when on ground.
Using her phase power from imaginary space, Tina gets buff which convert 25% of damage increase on chase into physical critical damage, critical damage on back attack and convert 25% of damage increase during phase power release into critical damage on chase.

Tina can use the up directional key to attack upwards or the down directional key to throw a grenade that will launch enemies into the air.

When attacking upwards with Tina's basic attack or skills, she gains the [Fluctuating Bullet] buff. This buff stacks 10x.

「Basic Skills

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Phase Power Release: Tina
Using this skill immediately awakens you for 40 seconds.
When Tina's phase power is activated, 30% MP is recovered and you gain 10 Fluctuating bullet stacks. 25% of your additional damage while awakened goes to chase critical damage.

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Dive
Tina's basic mobility skill, and as soon as you use it will increase the phase power and some stats will rise.

Spoiler

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Dive's buff on lvl 10:
Total Physical Damage + 8.6%, Physical Defense Penetration Rate + 10%, MP 28 consumption, Cooldown 5s reduce.

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Close Combat
Rush forward and catch the enemy with a knife. When the catch fail, Tina escapes and attacks with a shotgun.

Spoiler

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Advanced Cube
Close Combat : Addition
Can trigger additional input.
Move to the back of the target and fire a shotgun. 

Expert Cube
Close Combat : Aerial Use
Aerial use unlocked. 


Master Cube
Close Combat : CQC
Function enhanced : CQC.
Every hit has a chance of reducing 1% HP of the enemy's maximum health.

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Thunderbolt
It emits a powerful laser toward the front. Holding skill key to fire longer.

Spoiler

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Advanced Cube
Thunderbolt : Function Enhance
Function enhanced.
Damage is increased by 50%. 


Expert Cube
Thunderbolt : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
Gather the remaining energy of emitted phase power to fire a [Blaster Bullet].


Master Cube
Thunderbolt : Plasma Rifle
Function enhanced : Plasma Rifle
Every hit lowers the enemy's Critical Damage Reduction stat.
This effect lasts for 7 seconds.

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Sharp Shooting
Rush quickly towards the enemy and grab them with sniper.

Spoiler

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Advanced Cube
Sharp Shooting : Addition
Can trigger additional input.
Attack with the sniper rifle once more.
When holding the up directional key during the addition, fire towards the air. 


Expert Cube
Sharp Shooting : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
When Skill Chain is 3 or higher, physical damage increases by 20%.


Master Cube
Sharp Shooting: Focused Shot
Function enhanced : Focused Shot.
Within 7 seconds of casting the skill, can fire the sniper rifle again with an additional input.
When holding the up directional key, fire towards the air.
When used in the air, charge towards the ground dealing damage to all enemies around.

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Finishing move 1 - Peacemaker
Casting time is a bit to short, but in terms of visuals, it's finishing move. When holding the up directional key, attack towards the air. When attacking towards the air, more damage is dealt. 

Spoiler

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Advanced Cube
Finishing Move Peacemaker : Addition
Can trigger additional input.
Throw the overheated mini-gun away from you to cause an explosion.
If the mini-gun isn't thrown forward, it explodes in place and grants the Peacemaker buff.


Expert Cube
Finishing Move Peacemaker : Aerial Use
Aerial use unlocked. 


Master Cube
Finishing Move Peacemaker : Dudadada!
Function enhanced : Dudadada!
Damage during Phase Power Release is increased.

Intern Skills

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Rapid Fire
Attack the enemy by moving to suppress the area.

Spoiler

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Advanced Cube
Rapid Fire : Addition
Can trigger additional input.
Can cast one more time.
When holding a frontal directional key, the skill is cast in that direction. 


Expert Cube
Rapid Fire : Aerial Use and Function Enhance
Prepares for the next attack by moving efficiently. For 10 seconds after casting, the damage of [ Sharp Shooting - Focused Shot] is increased and when an enemy has more than 30% of their maximum health left, damage is increased by 50%


Master Cube
Rapid Fire : Weakness Discern
Function enhanced : Weakness Discern.
Discern weaknesses to inflict fatal damage.
All attacks will apply Back Attack.

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Heat Shot

Puts all of the heat generated in the body into a bullet for a powerful strike.

Upon learning Heat Shot, gain 1 stack of Overheat every time you use a skill, stacking up to 10 times.
Overheat will be consumed to increase the damage of Heat Shot. When holding the up directional key, attack towards the air.

Spoiler

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Advanced Cube
Heat Shot : Function Enhance
Function enhanced.
Damage is increased by 50%.
When aimed towards the air, damage is increased by 75%.


Expert Cube
Heat Shot : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
When used at Skill Chain 2 or more, cooldown is reduced by 3 seconds.


Master Cube
Heat Shot : Mozambique Shot
Function enhanced : Mozambique Shot.
When target has less than 30% of their maximum health left, damage is increased by 30%.

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I want to be alone
Tina enters the refrigerator and avoids enemy attacks. Cools Tina quickly. While being in the refrigerator, she is immune to all damage.

Spoiler

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Advanced Cube
I want to be alone : Function Enhance
Function enhanced.
Upon leaving the refrigerator, deal damage to nearby enemies.


Expert Cube
I want to be alone : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
Upon using the skill, gain 3 Absolute Zero buff stacks. Consumes 4 stacks of Absolute Zero to increase the damage of Heat Shot. Absolute Zero can be stacked up to 8 times.
However, Heat Shot is required to have its Skill Cube - Master unlocked for this effect.


Master Cube
I want to be alone : High-Speed Cooling
Function enhanced : High-Speed Cooling.
When being hit by an enemy's attack within 0.1 seconds of getting into the refrigerator, recover [Health/Mana(20%)], [Phase Power(10%)].

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Cool your head
Drops the refrigerator, causing damage to nearby enemies and generating cryogenic cold air that pulls in enemies. When you release all the cold air, the refrigerator explodes.

Spoiler

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Advanced Cube
Cool your head : Function Enhance
Function enhanced. Drop damage is increase by 50%


Expert Cube
Cool your head : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
If you have [Absolute Zero], the damage of [Cool your head - Absolute Zero] is applied to [Cool your head - Extreme Cold].


Master Cube

Cool your head : After Service
Function enhanced : After Service
When chain skill is 3 or higher, skill cooldown is reduced by 3 seconds and physical damage is increased by 20%.

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Finishing Move 2 - Battlefield
Summons multiple rockets and destroys the front. Track down enemies with certain radius to inflict significant damage.

Spoiler

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Advanced Cube
Finishing Move Battlefield : Function Enhance
Damage is increased by 50%. 


Expert Cube
Finishing Move Battlefield : Aerial Use and Function Enhance
Function enhanced and aerial use unlocked.
Allows tracking of the enemy's weak points.
All hits will apply Back Attack.


Master Cube
Finishing Move Battlefield : Brutal Battlegrounds
Function enhanced : Brutal Battlegrounds
When target has less than 60% of maximum health, damage is increased by 35%.

「Official Crew

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Trick Shot
Shoot the shotgun toward the front with evasive maneuver.

Spoiler

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Advanced Cube
Trick Shot : Addition
Can trigger additional input.
Skill can be casted once more.
If skill key is pressed within 5 seconds of using Trick Shot the skill is cast again. 


Expert Cube
Trick Shot : Aerial Use
Aerial use unlocked and function is enhanced.
Critical Rate and Defense Penetration on Chase are increased. 

Critical Rate on Chase +50%
Defense Penetration Rate on Chase +30% 


Master Cube
Trick Shot : Double Barrel
Remodel the shotgun to maximize firepower when using Trick Shot.
Damage Increase on Chase +15%

oVCCPBr.png

Pot shot
Take evasive measures while firing a shotgun.

Spoiler

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Advanced Cube
Pot Shot : Function Enhance
Function enhanced.
Damage is increased by 50%. 


Expert Cube
Pot Shot : Aerial Use
Aerial use unlocked.
When used in the air, all hits will trigger [Sharp Wild Shot].


Master Cube
Pot Shot : Gun Kata
Function enhanced : Gun Kata
During skill, every hit will apply the [Gun Kata] buff. This buff can stack up to a maximum of 5 times

GFYv8y3.png

Phantom Snipe
Tina fires a sniper shot that deals critical damage to enemies. Hold skill key to head-shot the target. Head-shot deals more damage. Pressing the up arrow key will instantly fire a head-shot towards the air. Attacking upwards deals more damage.

Spoiler

HwViD5.gif

Advanced Cube
Phantom Snipe : Function Enhance
Function enhanced.
Damage is increased by 50%.
If used towards the air, damage is increased by 75%. 


Expert Cube
Phantom Snipe : Aerial Use
Aerial use unlocked and function enhanced.
All hits of Phantom Sniping are guaranteed to land a critical hit, and the skill will apply Chase even if it is used in the air. 

Physical Critical Rate +100% 

 

Master Cube
Phantom Snipe: Tracking Sequence.
Function enhanced : Tracking Sequence.
Upon triggering a head-shot, gain the [Tracking Sequence] buff.

 

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Finishing move 3 - Finish Them
Tina hacks a random satellite from orbit and uses its firepower to cause an explosion. Hold the skill key to aim the attack location.

Spoiler

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Advanced Cube
Finishing Move Finish Them : Function Enhance
Function enhanced.
Damage is increased by 50%. 


Expert Cube
Finishing Move Finish Them : Aerial Use
Aerial use unlocked and function enhanced.
When the target has less than 50% of their maximum health, the damage of [Orbital Strike] is increased by 35%.

 

Master Cube
Finishing Move Finish Them : Goodbye
Function enhanced : Goodbye
Physical Defense penetration rate, physical critical damage, critical damage on chase are increased.
Physical Defense Penetration +10% /Physical Crit Damage +10% / Crit Damage on Chase +10%.

 

 

「Special Crew Skills

(currently working on the Pictures/Gifs)

Tina's Second Passive "Imaginary Horizon"

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Tina has mastered her ability to control imaginary space, adjusting to the battlefield changing her battle stance as she sees fit. 

[Fluctuating Bullet] now stacks to 15 and last for 60 seconds. Also, When using an attack that grants [Fluctuating Bullet] Tina will get [Battleground Adjustment].

When an EX skill is used with 10 stacks of [Battleground Adjustment]an enhanced attack 15% damage will be cast.

 

All EX skills with the exception of Sharpshooting, two [Overheat] stacks will be charged,

as well as reducing the CD of other EX skills by 1 sec(2 sec for FM) 

Cooldown Reduction will not be applied in PvP.

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EX Thunderbolt

Fire a powerful laser of energy towards the front. When holding the up directional key when casting, attacks towards the air.

Every hit lowers the enemy's critical damage reduction stat. This effect last 10 seconds.

[Overheat] Charge will increase by 1 when this skill is used total of 4.

Spoiler

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Advanced Cube
EX Thunderbolt: Aerial
Can be used in the air.
EX Thunderbolt Advanced 


Expert Cube
EX Thunder: Coil Over Heat
Enhancement
[Coil Overheat]


Master Cube
EX Thunderbolt: Afterburner
Damage done to enemy EX Thunderbolt increased 30%.
Physical Damage Increase 30%

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EX Close Combat

Tina will catch the enemy when lunging attaching C4 to your targets while she passes through them, Hold the key for full skill.

Spoiler

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Advanced Cube
EX Close Combat: Aerial
Can be used in the air.
EX Close Combat Advanced 


Expert Cube
EX Close Combat: Absolute Lead
Enhancement releases Additional Hits



Master Cube
EX Close Combat: Attack Weakness
Gives an Additional Attack
Has a chance to reduce max HP of enemy by 1% per hit.
Chance to give [Fluctuating Bullet] each additional hit.

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EX Sharpshooting

Creates a cube of imaginary space attacking all enemies inside it with tremendous attack power, requires [Overheat] to use this skill.

Spoiler

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Advanced Cube
EX Close Combat: Aerial
Can be used in the air.
EX Sharp Shooting Advanced 


Expert Cube
EX Sharp Shooting: Saturation Dance
Enhancement Hold the skill button



Master Cube
Damage enemies receive by Sharp Shooting increased by 20%
Physical Damage Increased: 20%

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Finishing Move 4 - Fatal Device

Calls the advanced combat equipment, Destroyer from Imaginary Space to disrupt enemy's defense.

Spoiler

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Advanced Cube
FM Fatal Device: Aerial
Can be used in the air.
FM Fatal Device Advanced 


Expert Cube
FM Fatal Device: Ultra Fast Charging
Enhancement When launching Destroyer



Master Cube
FM Fatal Device: The Sky of Death
Enhancement When launching destroyer

「PvE Skill Build

This is my PvE build.

Spoiler

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「PvP Skill Build

This is my PvP Build. (not much changes just a few skills)

Spoiler

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「Passives

Spoiler

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「Chips

These are the chips you wanna aim towards end-game.

Spoiler

Core - 3 Slots -
Amp Plat: Chase Attack Chip x1
Dual Chip: Red/Yellow x2

Modules - 2 Slots -
Amp Plat: Chase Attack Chip x1
Latest Purple x1 

Shields - 1 Slot -
Amp Plat: Chase Attack Chip x1

「Gear

end game gear setup.

Spoiler

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「Tina's Skill Buffs

Probably should have put this up top but oh well..

Spoiler

19c6SPE.pngbfmVv2X.png Total Physical Attack +8.60% | Physical DEF Penetration Rate 10.00%

g2hKTlb.pngH12IJtj.png Total Physical Attack +5% | Physical Crit Hit DMG 10% | Move Speed 10% | Back Attack Crit DMG 10%

Z5P2zve.pngSRDmhX2.png DMG Increase 14.64% (Max: 5 Stacks)

These skills should be prioritized before any other.

jXKKZ3H.png This isn't a Buff for Tina but a Debuff for the enemy, This reduces enemy defense. 

DXwdodbVAAAerv6.jpg?width=275&height=300

Spoiler

If you have any questions about the build or confused on something message me on Discord: Nett#8735, or if I'm online in game add me IGN: Nett

 

Edited by Nett

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Expert Cubes for all EX skills:

  • [Thunderbolt]
    • can fire an additional burst shot after initial laser
  • [Closer Combat]
    • restores HP/MP after entering refrigerator
  • [Sharpshooting]
    • gains movement buff stack per shot (max. 5)
    • restores HP/MP per buff stack gained

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2 hours ago, iorpheus said:

PNA

[ATTACK]

  • physical attack rate (x6)
  • physical/magical defense penetration (x2)
  • chase critical damage (x2)

[DEFENSE]

  • HP rate (x6)
  • physical damage reduction (x1) magical damage reduction (x1)
  • HP rate (x2)

[ASSIST]

  • MP rate (x6)
  • cooldown reduction* (x2)
  • cooldown reduction* (x2)

*replace with phase power release damage as needed after you reach the cooldown reduction cap (~45%)

Edited by Unlimited Rulebook

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14 hours ago, iorpheus said:

can i also know what are the core, modules, amplifier and the shield set apart from pg 75? i don't know any of their names

David / Irina Gear (A8) Level 80 Set Requires the Bugs you get from clearing the Raids to craft, and Hollow Booster from Tiamat.

Edited by Nett

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This is a great guide!! I am just confused on your skill points for sharpshooting. You have it here @ 3, but in game to get expert, it needs to be 6. :/ What to do?!

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14 hours ago, Lulu8500 said:

This is a great guide!! I am just confused on your skill points for sharpshooting. You have it here @ 3, but in game to get expert, it needs to be 6. :/ What to do?!

The expert cube is probably not worth grabbing, so he left it at 3 to conserve skill points.

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On 4/10/2018 at 9:05 AM, Lulu8500 said:

This is a great guide!! I am just confused on your skill points for sharpshooting. You have it here @ 3, but in game to get expert, it needs to be 6. :/ What to do?!

 

I did it to conserve points as Dino said and it is worth grabbing for the extra damage you can do events that C:C adds to get skill books and max out the skills if you want them maxed, Also it requires 5 to get Expert Cube not 6. I just posted an earlier picture of it I actually have mine at 5.

Edited by Nett

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38 minutes ago, Lulu8500 said:

Then I am not sure what's going on with my skills, Lol. It has to be 6 for my expert cube to enable. -_-

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That's normal Sharp Shooting EX takes 5. EX is what you wanna use in PvE because regular one isn't that good in PvE but in PvP it is.

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12 hours ago, Enmity said:

Can I get your skills/passives for pvp?

Added my PvP skills. Passives don't really change I use the same ones for both PvE/PvP.

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